Interesting. I had toyed around a little with RFO BASIC a little on my old Samsung Galaxy A5.
https://rfobasic.miraheze.org/wiki/Main_Page
Search found 44 matches
- Wednesday 05th February 2020 4:35am
- Forum: Lounge
- Topic: B4A will soon be free and partially open source
- Replies: 5
- Views: 3690
- Tuesday 04th February 2020 7:26pm
- Forum: General
- Topic: Post a screenshot
- Replies: 3
- Views: 2052
Re: Post a screenshot
Toying with adapting my old game Windys as a true terminal application using ncurses. https://static.miraheze.org/pigalorewiki/e/e5/Windys-ncurses.png Screen size is limited, so my old levels need to be trimmed down (from 12 floors per level to 10 shorter ones), but otherwise it is looking good. Pro...
- Tuesday 04th February 2020 12:54am
- Forum: General
- Topic: ncurses examples
- Replies: 0
- Views: 3200
ncurses examples
Hello, I wanted to try poking around with the ncurses component to toy with making some pseudo-graphical terminal applications, but all the example code that was created for it seems to have vanished into the ether after the Software Farm came about. First, there is the dead link on this page: http:...
- Saturday 11th January 2020 2:51am
- Forum: Project showcase
- Topic: Fruit machine
- Replies: 5
- Views: 2903
Re: Fruit machine
Well, now I am a gambling addict. I hope you are happy... 

- Friday 03rd January 2020 4:15am
- Forum: General
- Topic: Post a screenshot
- Replies: 3
- Views: 2052
Re: Post a screenshot

A randomly generated forest in my tile system.
I am quite happy with the minimap.
- Wednesday 01st January 2020 1:36am
- Forum: General
- Topic: Post a screenshot
- Replies: 3
- Views: 2052
Post a screenshot
Happy new year! I just thought it would make a good community builder to have a thread where we periodically post screenshots of a project we are working on. To start off with, I wanted to post this screenshot from the latest iteration of my OpenGL engine. I finally managed to fix my collisions bugs...
- Monday 23rd December 2019 12:25am
- Forum: General
- Topic: Gridview borders
- Replies: 14
- Views: 8205
Re: Gridview borders
Does the job for UI elements I guess, but my drawing commands are working out better for dynamic game elements. Thanks for the tips though.
- Monday 23rd December 2019 12:24am
- Forum: General
- Topic: Has anyone used Gambas Script?
- Replies: 3
- Views: 1494
Re: Has anyone used Gambas Script?
Cool, though wanting to have easy access to a GUI designer is why I use Gambas over Python in the first place. 

- Monday 23rd December 2019 12:22am
- Forum: General
- Topic: using the progressbar ... foreground color
- Replies: 8
- Views: 4301
Re: using the progressbar ... foreground color
Well, trouble is I guess that they care more about matching the system theme, over customizability. I guess it is either stick to blue or write a replacement. Just is annoying to have to sidestep a readily available control over styling.
- Saturday 14th December 2019 9:28pm
- Forum: General
- Topic: using the progressbar ... foreground color
- Replies: 8
- Views: 4301
Re: using the progressbar ... foreground color
Did you ever get a response on that bug report Cogier?