Import multimedia files (.png, .mp3) into the project
Posted: Thursday 21st May 2020 4:58pm
Hi everyone, on Visual Studio from the project properties page I had the possibility to import different types of files which are then incorporated into the executable after compilation. I can recall these files from the script to load a ".png" image into a PictureBox or reproduce sounds etc.
My questions are as follows:
1). How can I do this same operation in Gambas 3, so that these files are incorporated into my compiled application?
2). How can I load a ".png" located inside my project into a PictureBox?
Thank you all
My questions are as follows:
1). How can I do this same operation in Gambas 3, so that these files are incorporated into my compiled application?
2). How can I load a ".png" located inside my project into a PictureBox?
Thank you all