This is just a bit of fun. NOTE that this requires a minimum i3 to run. It's better on i5 and i7.
Fruit machine
- Got2BeFree
- Posts: 104
- Joined: Saturday 26th November 2016 2:52am
- Location: Lost
Re: Fruit machine
Stupid one-arm bandit stole all my credits! All 5 times I played! Fun game, thanks!
On line 67 in FMain I added a Wait 0.5 so the "handle" sound meshed better with the reels starting to spin.
It ran about the same speed on all three of my systems.
Intel Xeon Intel Core i3 AtomicPi (Intel Atom)
On line 67 in FMain I added a Wait 0.5 so the "handle" sound meshed better with the reels starting to spin.
It ran about the same speed on all three of my systems.
Intel Xeon Intel Core i3 AtomicPi (Intel Atom)
sholzy
I'm wondering around lost in the past, not knowing where the present is.
I'm wondering around lost in the past, not knowing where the present is.
Re: Fruit machine
"Good game, good game!" (...google "Bruce Forsyth" if you are not a Brit)
My only suggestion would be to add a jack-pot win for one combination of, say, 100 credits.
I guess you could also get players to enter their names and have a high-score leaders board.
Charlie, I notice you have recently "gone native" and almost completely stopped adding comments to your code!!!
- cogier
- Site Admin
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- Joined: Wednesday 21st September 2016 2:22pm
- Location: Guernsey, Channel Islands
Re: Fruit machine
That works!On line 67 in FMain I added a Wait 0.5 so the "handle" sound meshed better with the reels starting to spin.
That's nice to know as I tried it on a Celeron and it was BAD! It was very difficult to stop the reels picking up speed after 1 or 2 had stopped which is why there is a huge loop that does nothing much but it slows slower processors down a lot.It ran about the same speed on all three of my systems.
Have a look at the sPict array in the Reel class. Say you wanted 3 x BAR to win. The 'Bar' is 3 so add a line in FMain between lines 110 and 111. If sWinningLine = "333" then byCredits = 100 I have not tested this.My only suggestion would be to add a jack-pot win for one combination of, say, 100 credits.
This is a good idea but I am not motivated to do this.I guess you could also get players to enter their names and have a high-score leaders board.
I know and I should as when I was looking for a way to make the "100" credits win I noticed that the Reel class still shows the original 5 reels that was experimented with in the beginning. This redundant code would have been picked up had I added a comment to each line but it seems I have "gone native".Charlie, I notice you have recently "gone native" and almost completely stopped adding comments to your code!!!
- Technopeasant
- Posts: 145
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- Location: Stony Plain, Alberta, Canada
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Re: Fruit machine
Well, now I am a gambling addict. I hope you are happy...
- cogier
- Site Admin
- Posts: 1129
- Joined: Wednesday 21st September 2016 2:22pm
- Location: Guernsey, Channel Islands
Re: Fruit machine
Would this help?Well, now I am a gambling addict. I hope you are happy...