Post a screenshot

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vuott
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Re: Post a screenshot

Post by vuott »

All very nice and interesting, but I would be awarding you "magna cum laude ", if you would write a tutorial to create those 3D graphic environments. :roll:
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Re: Post a screenshot

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AndyGable wrote: Monday 2nd October 2023 3:40pmThis is my Market leading Retail software for Independent shops
Ah, the classic use case for Visual Basic. 8-)
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Technopeasant
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Re: Post a screenshot

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vuott wrote: Monday 2nd October 2023 4:58pm All very nice and interesting, but I would be awarding you "magna cum laude ", if you would write a tutorial to create those 3D graphic environments. :roll:
That would depend what exactly you are asking for. A guide for OpenGL rendering itself or how my level structure works? The latter is still provisional and is not how I intend it to work in the end.

And of course, ideally I would replace the rendering with OpenGL 3.x+ or Vulkan anyway.
Last edited by Technopeasant on Saturday 7th October 2023 7:58pm, edited 1 time in total.
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Re: Post a screenshot

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Experimenting with making the ground more naturally uneven.

Image

All the tiles right now are the same, but I will make it so each tile is given a different set of heights on the various points.
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Re: Post a screenshot

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Technopeasant wrote: Wednesday 4th October 2023 1:53am
AndyGable wrote: Monday 2nd October 2023 3:40pmThis is my Market leading Retail software for Independent shops
Ah, the classic use case for Visual Basic. 8-)
Well Originally the application started off in PDS 7.1 then moved to VB6 and then I make the mistake of moving it into VB.net but now I have moved to Linux a lot more things have been able to be created (like my loyalty module)

I should have moved to Linux when VB6 was retired but Gambas was not very old at that time. LOL
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Re: Post a screenshot

Post by vuott »

Technopeasant wrote: Wednesday 4th October 2023 1:57am That would depend what exactly you are asking for. A guide for OpenGL rendering itself or how my level structure works?
Uhmmm... a guide for OpenGL rendering would already be a good start. ;)
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Re: Post a screenshot

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Quincunxian
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Re: Post a screenshot

Post by Quincunxian »

Parallaxis - Javigg's Fist   Author [ Ian Rendell ]_001.png
Parallaxis - Javigg's Fist Author [ Ian Rendell ]_001.png (188.56 KiB) Viewed 9049 times
I'm in the process of developing a tool to write a novel.
It has some basic document analysis such as checking for 'poor use' words, word frequency and use of cliche phrases.
You can create story detailed characters with a reference image as well as any other named item.
Cheers - Quin.
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Technopeasant
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Re: Post a screenshot

Post by Technopeasant »

That looks quite interesting.
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