This is a project I have been working on for awhile now (since 2015, in its current incarnation). It is a grid-based 2.5D engine similar to something like Eye of the Beholder or Dungeon Master, but with features kicked in from more modern and conventional 2.5D or true 3D engines. It is still pre-alpha, although the basic renderer is fully functional (third iteration, which I finalized in January). Do not have anything firmly in mind to do with it, as it is more of a graphics programming vanity project at this point.
Here is a video:
https://pigalore.miraheze.org/wiki/Gamb ... ion_Engine
Have not wrapped it up nice enough for a proper release, but the source code is available to anyone who wishes to ask for it (GPL 3).
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