Search found 76 matches
- Sunday 13th March 2022 5:56am
- Forum: Component Showcase
- Topic: Joystick Class
- Replies: 5
- Views: 1387
Re: Joystick Class
This is quite an interesting find.
- Sunday 13th March 2022 5:51am
- Forum: General
- Topic: Gambas Box2D
- Replies: 1
- Views: 398
Gambas Box2D
Came across this just now, but I can not get it to run due to syntax issues.
https://github.com/jsbsan/gbbox2d
Would be rather interesting if I can get it working.
https://github.com/jsbsan/gbbox2d
Would be rather interesting if I can get it working.
- Tuesday 01st February 2022 4:53am
- Forum: Project showcase
- Topic: Mosquito
- Replies: 5
- Views: 1735
Re: Mosquito
Just in time for the next jam to begin, here is the update. It features cogier's red progress bar, menus (including a customization menu), animations and various other tweaks. https://static.miraheze.org/pigalorewiki/thumb/8/8a/Mosquito.png/771px-Mosquito.png http://icculus.org/piga/Files/Mosquito/1...
- Thursday 09th December 2021 4:31am
- Forum: Project showcase
- Topic: Mosquito
- Replies: 5
- Views: 1735
Re: Mosquito
Heh, due to its simplicity (less than 250 lines of actual code) I just found out this game is perfectly agnostic to run from either Qt 5 or GTK 3. Been awhile since I wrote anything like that. EDIT: it also works in GTK 2 and mostly works in Qt 4 (the mosquito is blurry for some reason) Also really ...
- Thursday 09th December 2021 4:18am
- Forum: General
- Topic: Windows 11
- Replies: 2
- Views: 987
Re: Windows 11
Does it require much setting up to get to work?
- Wednesday 08th December 2021 2:10pm
- Forum: Project showcase
- Topic: Mosquito
- Replies: 5
- Views: 1735
Re: Mosquito
Hey, I only got a perfect 5/5 last night... 

- Tuesday 07th December 2021 4:31am
- Forum: Project showcase
- Topic: Mosquito
- Replies: 5
- Views: 1735
Mosquito
An arcade game of fast reflexes created for the December 2021 LibreJam. "You are a female prehistoric giant mosquito, preserved pregnant in amber and inadvertently re-awoken. Time to feed and resurrect the species. Avoid getting squished and returning to extinction!" https://static.miraheze.org/piga...
- Wednesday 27th October 2021 2:56am
- Forum: Lounge
- Topic: Cross Platform
- Replies: 4
- Views: 2023
Re: Cross Platform
Late to the party here, but if you want a cross-platform graphical BASIC there is FreeBASIC and VisualFBEditor. It is still in the early stages, but it might scratch the itch somewhat. https://github.com/XusinboyBekchanov/VisualFBEditor/ If you are okay with commercial solutions, Xojo might be up yo...
- Wednesday 11th August 2021 3:44am
- Forum: General
- Topic: Dynamic hierarchy
- Replies: 4
- Views: 1878
Re: Dynamic hierarchy
I knew there had to be something obvious like that...
Thanks Bruce!
Would be kinda nice to be able to re-order controls in relation to each other and not just the parent, but it does the job.
EDIT: I am now curious about the Hide method. How is it different than changing the visibility?
Thanks Bruce!
Would be kinda nice to be able to re-order controls in relation to each other and not just the parent, but it does the job.
EDIT: I am now curious about the Hide method. How is it different than changing the visibility?
- Tuesday 10th August 2021 3:54am
- Forum: Project showcase
- Topic: Bring Them On
- Replies: 3
- Views: 1802
Re: Bring Them On
I have found a bug where the bullets get hung up on invisible bushes. The patch is to change line 776 of FGame.class to the following:
If Bullet.Visible = True And Thing.Visible = True Then
It previously was only checking if the bullet was visible.
If Bullet.Visible = True And Thing.Visible = True Then
It previously was only checking if the bullet was visible.