Search found 143 matches
- Tuesday 7th March 2023 11:18pm
- Forum: General
- Topic: A Gambas Compiler
- Replies: 8
- Views: 2480
Re: A Gambas Compiler
Let hope that perhaps our geniuses that created Gambas can make it simple to do. Perhaps a single mouse click on a menu item in the IDE and maybe a few options to check and poof we have an app image. I would love this if for no other reason than that nearly every time a new Gambas version is release...
- Tuesday 7th March 2023 7:13pm
- Forum: General
- Topic: A Gambas Compiler
- Replies: 8
- Views: 2480
Re: A Gambas Compiler
I thought about the app image idea. I am not up to date on it and really have no clue how to do something like that. If we can't get a compiler that is another option that maybe would be good addition to Gambas. A menu option to create an app image.
- Tuesday 7th March 2023 1:45am
- Forum: General
- Topic: A Gambas Compiler
- Replies: 8
- Views: 2480
A Gambas Compiler
I was wondering if Gambas plans to have a real compiler at any time. What I mean by that is currently Gambas uses an interpreter. You need to have a runtime for gambas installed in order to make the programs work. If the interpreter is changed the update will change how your program runs even if you...
- Tuesday 7th March 2023 1:08am
- Forum: General
- Topic: Using ip6 instead of ip4 with Socket
- Replies: 4
- Views: 1437
Re: Using ip6 instead of ip4 with Socket
ipv4 and v6 are very different if you have not noticed just looking at the addresses. I would bet that v6 is not supported and the reason is that v4 is not going away and will likely outlive all of us. I would bet that if you write for v4 you will not have any issues. v6 is usually something handled...
- Friday 3rd March 2023 1:13am
- Forum: General
- Topic: Using ip6 instead of ip4 with Socket
- Replies: 4
- Views: 1437
Re: Using ip6 instead of ip4 with Socket
I think I am going to do what I complain about and hate when asking for help. And that is when the reply is a bit fat "WHY?" why do you need to use IPv6? are you exceeding the IPv4 limits in your home network? I can understand using IPv6 in larger commercial networks but for a network of 2...
- Wednesday 1st February 2023 12:41am
- Forum: General
- Topic: way off topic
- Replies: 9
- Views: 2440
Re: way off topic
problem with most of the C++ IDE's is that they do not support graphical creation of a user interface. That is the main issue. in Gambas we can draw it out and then program but not found one like that for C++. I did look at the MS stuff but they seem intent on making things very difficult and that i...
- Tuesday 31st January 2023 1:00am
- Forum: General
- Topic: way off topic
- Replies: 9
- Views: 2440
Re: way off topic
i have considered that but they will not know what the gambas IDE is or anything about it.
- Monday 30th January 2023 10:29pm
- Forum: General
- Topic: way off topic
- Replies: 9
- Views: 2440
Re: way off topic
nope, you are way off understanding. I do not want to put together the forms in gambas then port them around by chanting around a fire at midnight and sacrificing a live chicken to the moon god. I am looking for a fully functional IDE for C++ similar to what we have in gambas that allows us to easil...
- Monday 30th January 2023 8:19pm
- Forum: General
- Topic: way off topic
- Replies: 9
- Views: 2440
way off topic
I love the gambas IDE it is great it is easy to use and powerful. It has spoiled me. Now what I am trying to find is the same kind of IDE for C++ that includes the ability to compile. Anybody got a suggestion? What usually shoots down the IDE I look at is not being able to design a user interface gr...
- Wednesday 18th January 2023 7:20pm
- Forum: Component
- Topic: programatically control columnview
- Replies: 5
- Views: 33605
Re: programatically control columnview
The solution was not quite right but lead me the right path. I posted below the actual working code for those that may need. I made it a public sub so it can be called from several places in the project using any columnview. The button down is the same just replace LV.MovePrevious() with LV.MoveNext...