Search found 144 matches
- Tuesday 1st February 2022 4:53am
- Forum: Project showcase
- Topic: Mosquito
- Replies: 5
- Views: 7475
Re: Mosquito
Just in time for the next jam to begin, here is the update. It features cogier's red progress bar, menus (including a customization menu), animations and various other tweaks. https://static.miraheze.org/pigalorewiki/thumb/8/8a/Mosquito.png/771px-Mosquito.png http://icculus.org/piga/Files/Mosquito/1...
- Thursday 9th December 2021 4:31am
- Forum: Project showcase
- Topic: Mosquito
- Replies: 5
- Views: 7475
Re: Mosquito
Heh, due to its simplicity (less than 250 lines of actual code) I just found out this game is perfectly agnostic to run from either Qt 5 or GTK 3. Been awhile since I wrote anything like that. EDIT: it also works in GTK 2 and mostly works in Qt 4 (the mosquito is blurry for some reason) Also really ...
- Thursday 9th December 2021 4:18am
- Forum: General
- Topic: Windows 11
- Replies: 8
- Views: 9023
Re: Windows 11
Does it require much setting up to get to work?
- Wednesday 8th December 2021 2:10pm
- Forum: Project showcase
- Topic: Mosquito
- Replies: 5
- Views: 7475
Re: Mosquito
Hey, I only got a perfect 5/5 last night...
- Tuesday 7th December 2021 4:31am
- Forum: Project showcase
- Topic: Mosquito
- Replies: 5
- Views: 7475
Mosquito
An arcade game of fast reflexes created for the December 2021 LibreJam. "You are a female prehistoric giant mosquito, preserved pregnant in amber and inadvertently re-awoken. Time to feed and resurrect the species. Avoid getting squished and returning to extinction!" https://static.mirahez...
- Wednesday 27th October 2021 2:56am
- Forum: Lounge
- Topic: Cross Platform
- Replies: 4
- Views: 10105
Re: Cross Platform
Late to the party here, but if you want a cross-platform graphical BASIC there is FreeBASIC and VisualFBEditor. It is still in the early stages, but it might scratch the itch somewhat. https://github.com/XusinboyBekchanov/VisualFBEditor/ If you are okay with commercial solutions, Xojo might be up yo...
- Wednesday 11th August 2021 3:44am
- Forum: General
- Topic: Dynamic hierarchy
- Replies: 4
- Views: 3205
Re: Dynamic hierarchy
I knew there had to be something obvious like that...
Thanks Bruce!
Would be kinda nice to be able to re-order controls in relation to each other and not just the parent, but it does the job.
EDIT: I am now curious about the Hide method. How is it different than changing the visibility?
Thanks Bruce!
Would be kinda nice to be able to re-order controls in relation to each other and not just the parent, but it does the job.
EDIT: I am now curious about the Hide method. How is it different than changing the visibility?
- Tuesday 10th August 2021 3:54am
- Forum: Project showcase
- Topic: Bring Them On
- Replies: 3
- Views: 3739
Re: Bring Them On
I have found a bug where the bullets get hung up on invisible bushes. The patch is to change line 776 of FGame.class to the following:
If Bullet.Visible = True And Thing.Visible = True Then
It previously was only checking if the bullet was visible.
If Bullet.Visible = True And Thing.Visible = True Then
It previously was only checking if the bullet was visible.
- Sunday 8th August 2021 12:07am
- Forum: General
- Topic: Dynamic hierarchy
- Replies: 4
- Views: 3205
Dynamic hierarchy
I am wondering if there is any way to change the hierarchy of controls in code. The only way I know how is to generate the objects in code in the order you want them to be placed. This is annoying when you would want a control created from within the IDE to be above a control generated from within t...
- Saturday 7th August 2021 11:17pm
- Forum: Project showcase
- Topic: Bring Them On
- Replies: 3
- Views: 3739
Re: Bring Them On
Honestly, so has Gambas and the underlying components. Qt 5 is amazingly fast compared to older toolkits.
But my also learning proper OOP and what not doesn't hurt either...
But my also learning proper OOP and what not doesn't hurt either...