Search found 264 matches
- Wednesday 29th November 2023 3:35am
- Forum: The Gambas IDE
- Topic: Gambas -> USB -> DragonRise USB Joystick -> Use
- Replies: 7
- Views: 13700
Re: Gambas -> USB -> DragonRise USB Joystick -> Use
Wait... I just found this... https://forum.gambas.one/viewtopic.php?p=5475 I'm going to download that and see if I can figure it out. Jerry, Joystick.Class , of that code you found, handles exactly the file-device that I had asked you to look at: https://forum.gambas.one/viewtopic.php?p=7805#p7805 ...
- Tuesday 28th November 2023 7:48pm
- Forum: Project showcase
- Topic: Keyboard Synthesizer
- Replies: 6
- Views: 11458
Re: Keyboard Synthesizer
Hi, Cedron,
I want to express my congratulations for your commitment to the topic of music-it is rare to find someone who is dedicated to such a topic.
I also find the keyboard interface created by cogier interesting - from a code and graphical point of view.
I want to express my congratulations for your commitment to the topic of music-it is rare to find someone who is dedicated to such a topic.
I also find the keyboard interface created by cogier interesting - from a code and graphical point of view.
- Monday 27th November 2023 3:10pm
- Forum: The Gambas IDE
- Topic: Gambas -> USB -> DragonRise USB Joystick -> Use
- Replies: 7
- Views: 13700
Re: Gambas -> USB -> DragonRise USB Joystick -> Use
A loophole is always possible.
- Monday 27th November 2023 10:43am
- Forum: The Gambas IDE
- Topic: Gambas -> USB -> DragonRise USB Joystick -> Use
- Replies: 7
- Views: 13700
Re: Gambas -> USB -> DragonRise USB Joystick -> Use
In my opinion "js0" is interesting.
Is "/dev/input/js0" file-device present ?
Is "/dev/input/js0" file-device present ?
- Tuesday 21st November 2023 11:24am
- Forum: Beginners
- Topic: Upload and generate a text file
- Replies: 8
- Views: 11525
Re: Upload and generate a text file
...perhaps it would be appropriate for you to show those codes that generate errors: an attempt could be made to resolve them.
- Monday 20th November 2023 10:16pm
- Forum: General
- Topic: DrawingArea.Refresh erases the DrawingArea
- Replies: 8
- Views: 8364
Re: DrawingArea.Refresh erases the DrawingArea
- Monday 20th November 2023 9:00pm
- Forum: Beginners
- Topic: a prompt for input in c.l. application
- Replies: 3
- Views: 3945
Re: a prompt for input in c.l. application
In addition to "File.In.ReadLine()" you can also use "Input":
Public Sub Main()
Dim s As String
Write "type something here: "
Flush
Input s
Print "the text typed was: "; s
End
- Sunday 19th November 2023 11:39pm
- Forum: General
- Topic: DrawingArea.Refresh erases the DrawingArea
- Replies: 8
- Views: 8364
Re: DrawingArea.Refresh erases the DrawingArea
- Sunday 19th November 2023 10:33pm
- Forum: General
- Topic: DrawingArea.Refresh erases the DrawingArea
- Replies: 8
- Views: 8364
Re: DrawingArea.Refresh erases the DrawingArea
I would use :? arrays for color and lines. Private lines As New Float[] Private colores As New Integer[] Private StatusValue1 As Byte Public Sub Form_Open() Timer1.Delay = 15000 Timer1.Start End Public Sub DrawingArea1_Draw() If lines.Count == 0 Then Return Select Case StatusValue1 Case 0 colores.Pu...
- Friday 17th November 2023 3:51pm
- Forum: Beginners
- Topic: Dropping a file onto TextArea
- Replies: 3
- Views: 3608