Hi everyone,
I hope someone could advice me on the following
I am using Gambas 3.16.0 (built from source) and its runs great and i am steaming ahead with my project
Now my question is how do I make the runtime files so I can install my app onto another computer?
Do I have to rebuild and install 3.16.0 on every computer that I want my app to run on
As Debian only have 3.14 in the repo at the moment.
Gambas runtime 3.16.0
-
- Posts: 363
- Joined: Wednesday 2nd December 2020 12:11am
- Location: Northampton, England
- Contact:
Re: Gambas runtime 3.16.0
Is it that simple
I feel like a right twit. Lol
I feel like a right twit. Lol
Re: Gambas runtime 3.16.0
Hi,
Maybe (I say this without testing) if you program with ide 3.16 and create the package with it, then if you install this package on a debian where there is only version 3.14 it might not work.
For example if in your program you use the Splitter control that exists from version 3.16.
Regards.
Maybe (I say this without testing) if you program with ide 3.16 and create the package with it, then if you install this package on a debian where there is only version 3.14 it might not work.
For example if in your program you use the Splitter control that exists from version 3.16.
Regards.
- BruceSteers
- Posts: 1598
- Joined: Thursday 23rd July 2020 5:20pm
- Location: Isle of Wight
- Contact:
Re: Gambas runtime 3.16.0
In project properties you can set an env variable.
GB_PCODE_VERSION = 3.8
That will stop older gambas versions refusing to run your app with bytecode error.
But also as Tincho said you have to make sure code is backward compatible and not contain commands/functiions/objects from newer gambas.
It is best to compile/ make app on the older 3.14 or test it there at least.
It's the only way to be sure.
I make my apps on 3.16 but set PCODE variable, then load them.into 3.12 on debian just to make sure they work okay.
This is the whole reason I created the gambas upgrader tools so people could upgrade gambas easier than I could make my apps backward compatible
GB_PCODE_VERSION = 3.8
That will stop older gambas versions refusing to run your app with bytecode error.
But also as Tincho said you have to make sure code is backward compatible and not contain commands/functiions/objects from newer gambas.
It is best to compile/ make app on the older 3.14 or test it there at least.
It's the only way to be sure.
I make my apps on 3.16 but set PCODE variable, then load them.into 3.12 on debian just to make sure they work okay.
This is the whole reason I created the gambas upgrader tools so people could upgrade gambas easier than I could make my apps backward compatible
If at first you don't succeed , try doing something differently.
BruceS
BruceS
-
- Posts: 363
- Joined: Wednesday 2nd December 2020 12:11am
- Location: Northampton, England
- Contact:
Re: Gambas runtime 3.16.0
Thanks Bruce I shall try that when I get to the Debain PC and I will let you all know how it goesBruceSteers wrote: ↑Friday 4th June 2021 8:55pm In project properties you can set an env variable.
GB_PCODE_VERSION = 3.8
That will stop older gambas versions refusing to run your app with bytecode error.
But also as Tincho said you have to make sure code is backward compatible and not contain commands/functiions/objects from newer gambas.
It is best to compile/ make app on the older 3.14 or test it there at least.
It's the only way to be sure.
I make my apps on 3.16 but set PCODE variable, then load them.into 3.12 on debian just to make sure they work okay.
This is the whole reason I created the gambas upgrader tools so people could upgrade gambas easier than I could make my apps backward compatible